Nicht wirklich. Denn ich halte nichts von Bildmanipulationen im Album.
Dann dürftest Du auch das Wasserzeichen nicht verwenden. Die User sind begeistert, denn das Foto sieht nicht mehr so matschig aus.
Sehr gerne.
Code: Alles auswählen
function UnsharpMask($img, $amount="80", $radius="0.5", $threshold="3") {
////////////////////////////////////////////////////////////////////////////////////////////////
////
//// p h p U n s h a r p M a s k
////
//// Unsharp mask algorithm by Torstein H?nsi 2003.
//// thoensi_at_netcom_dot_no.
//// Please leave this notice.
////
///////////////////////////////////////////////////////////////////////////////////////////////
// $img is an image that is already created within php using
// imgcreatetruecolor. No url! $img must be a truecolor image.
// Attempt to calibrate the parameters to Photoshop:
if ($amount > 500) $amount = 500;
$amount = $amount * 0.016;
if ($radius > 50) $radius = 50;
$radius = $radius * 2;
if ($threshold > 255) $threshold = 255;
$radius = abs(round($radius)); // Only integers make sense.
if ($radius == 0) {
return $img; imagedestroy($img); break; }
$w = imagesx($img); $h = imagesy($img);
$imgCanvas = imagecreatetruecolor($w, $h);
$imgCanvas2 = imagecreatetruecolor($w, $h);
$imgBlur = imagecreatetruecolor($w, $h);
$imgBlur2 = imagecreatetruecolor($w, $h);
imagecopy ($imgCanvas, $img, 0, 0, 0, 0, $w, $h);
imagecopy ($imgCanvas2, $img, 0, 0, 0, 0, $w, $h);
// Gaussian blur matrix:
//
// 1 2 1
// 2 4 2
// 1 2 1
//
//////////////////////////////////////////////////
// Move copies of the image around one pixel at the time and merge them with weight
// according to the matrix. The same matrix is simply repeated for higher radii.
for ($i = 0; $i < $radius; $i++) {
imagecopy ($imgBlur, $imgCanvas, 0, 0, 1, 1, $w - 1, $h - 1); // up left
imagecopymerge ($imgBlur, $imgCanvas, 1, 1, 0, 0, $w, $h, 50); // down right
imagecopymerge ($imgBlur, $imgCanvas, 0, 1, 1, 0, $w - 1, $h, 33.33333); // down left
imagecopymerge ($imgBlur, $imgCanvas, 1, 0, 0, 1, $w, $h - 1, 25); // up right
imagecopymerge ($imgBlur, $imgCanvas, 0, 0, 1, 0, $w - 1, $h, 33.33333); // left
imagecopymerge ($imgBlur, $imgCanvas, 1, 0, 0, 0, $w, $h, 25); // right
imagecopymerge ($imgBlur, $imgCanvas, 0, 0, 0, 1, $w, $h - 1, 20 ); // up
imagecopymerge ($imgBlur, $imgCanvas, 0, 1, 0, 0, $w, $h, 16.666667); // down
imagecopymerge ($imgBlur, $imgCanvas, 0, 0, 0, 0, $w, $h, 50); // center
imagecopy ($imgCanvas, $imgBlur, 0, 0, 0, 0, $w, $h);
// During the loop above the blurred copy darkens, possibly due to a roundoff
// error. Therefore the sharp picture has to go through the same loop to
// produce a similar image for comparison. This is not a good thing, as processing
// time increases heavily.
imagecopy ($imgBlur2, $imgCanvas2, 0, 0, 0, 0, $w, $h);
imagecopymerge ($imgBlur2, $imgCanvas2, 0, 0, 0, 0, $w, $h, 50);
imagecopymerge ($imgBlur2, $imgCanvas2, 0, 0, 0, 0, $w, $h, 33.33333);
imagecopymerge ($imgBlur2, $imgCanvas2, 0, 0, 0, 0, $w, $h, 25);
imagecopymerge ($imgBlur2, $imgCanvas2, 0, 0, 0, 0, $w, $h, 33.33333);
imagecopymerge ($imgBlur2, $imgCanvas2, 0, 0, 0, 0, $w, $h, 25);
imagecopymerge ($imgBlur2, $imgCanvas2, 0, 0, 0, 0, $w, $h, 20 );
imagecopymerge ($imgBlur2, $imgCanvas2, 0, 0, 0, 0, $w, $h, 16.666667);
imagecopymerge ($imgBlur2, $imgCanvas2, 0, 0, 0, 0, $w, $h, 50);
imagecopy ($imgCanvas2, $imgBlur2, 0, 0, 0, 0, $w, $h);
}
// Calculate the difference between the blurred pixels and the original
// and set the pixels
for ($x = 0; $x < $w; $x++) { // each row
for ($y = 0; $y < $h; $y++) { // each pixel
$rgbOrig = ImageColorAt($imgCanvas2, $x, $y);
$rOrig = (($rgbOrig >> 16) & 0xFF);
$gOrig = (($rgbOrig >> 8) & 0xFF);
$bOrig = ($rgbOrig & 0xFF);
$rgbBlur = ImageColorAt($imgCanvas, $x, $y);
$rBlur = (($rgbBlur >> 16) & 0xFF);
$gBlur = (($rgbBlur >> 8) & 0xFF);
$bBlur = ($rgbBlur & 0xFF);
// When the masked pixels differ less from the original
// than the threshold specifies, they are set to their original value.
$rNew = (abs($rOrig - $rBlur) >= $threshold)
? max(0, min(255, ($amount * ($rOrig - $rBlur)) + $rOrig))
: $rOrig;
$gNew = (abs($gOrig - $gBlur) >= $threshold)
? max(0, min(255, ($amount * ($gOrig - $gBlur)) + $gOrig))
: $gOrig;
$bNew = (abs($bOrig - $bBlur) >= $threshold)
? max(0, min(255, ($amount * ($bOrig - $bBlur)) + $bOrig))
: $bOrig;
$pixCol =
imagecolorallocate ($img, $rNew, $gNew, $bNew);
imagesetpixel ($img, $x, $y, $pixCol);
}
}
return $img;
imagedestroy($imgCanvas);
imagedestroy($imgCanvas2);
imagedestroy($imgBlur);
imagedestroy($imgBlur2);
imagedestroy($img);
}
Nach @$resize_function($thumbnail, $src, 0, 0, 0, 0, $thumbnail_width, $thumbnail_height, $pic_width, $pic_height);
Das auch. ;-)